albry Posted November 20 Posted November 20 (edited) Hello. I have a question. How does a trigger work in automation, to which the state of another scene is added as a condition? I need to create a scene that will be triggered by an event, but only if another scene is ready to run (that is, this another scene is not currently disabled). How to do it? Thank You for explanation. A. Edited November 20 by albry Quote Translate Revert translation? English (American) Finnish French German Italian Portuguese (European) Spanish
Heinz Posted November 20 Posted November 20 A scene defines a set of conditions that trigger specific actions. Here's a clearer explanation and examples: Simple Scene Examples: Condition: If Device A is ON Action: Turn Device B ON. Example: If Shelly 1 is ON, then turn Shelly 1PM ON. If Shelly Blu detects motion, then turn Shelly 1 ON. Complex Scene Example: Condition: Device A (a light) is ON, The temperature measured by Device B is below a specific value (e.g., 25°C), Device C detects motion. Action: Turn ON Device D (e.g., a fan). Example in Shelly Devices: If Shelly 1PM is ON, AND Shelly Blu H&T temperature < 25°C, AND Shelly Blu Motion detects motion, THEN turn ON Shelly 1 (fan). By organizing the scenes like this, it’s easier to understand the conditions that need to be met and the resulting actions. 1 Quote Translate Revert translation? English (American) Finnish French German Italian Portuguese (European) Spanish
albry Posted November 21 Author Posted November 21 Yeah. I use different scenes in different projects. But now I need to create a scene that will be triggered somehow, but at the same time it will depend on another scene being ready to be triggered. Quote Translate Revert translation? English (American) Finnish French German Italian Portuguese (European) Spanish
Heinz Posted November 22 Posted November 22 you can have scenes trigger scenes i have done that before. If you need to have things happen in a more complex way then maybe its an option to look into scripting. Im not sure if you know: The Blue On the bottom is the button with the scene active or disabled. The Play button is execute the scene. Quote Translate Revert translation? English (American) Finnish French German Italian Portuguese (European) Spanish
albry Posted November 22 Author Posted November 22 Thank you for your reply. I need to monitor this particular feature of the scene. I want a dependency on whether the scene is open or closed. This property is indicated by a blue circle. I don't need to monitor if the scene is activated by the green arrow and it's running. Quote Translate Revert translation? English (American) Finnish French German Italian Portuguese (European) Spanish
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